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Click below to view the movie
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| FOOD
20mb Quicktime |
| FOOD
6mb Quicktime |
Written, animated and directed by:
Jack Myers
Starring: Karen Shapiro
Running Time: 12 minutes
Original Format: Mini DV
(available upon request)
Description: Food is an
experimental short exploring the food chain, natural selection
and the relationship between consumer and that which is consumed.
It pays homage to daytime television, bad horror movies and
obtuse art films. It also contains cute birds, a telekinetic
houseplant and meatloaf. Watch as the protagonist is threatened
with eating utensils! Marvel at the lively and colorful anatomy
lessons! Thrill at the refreshing lack of handheld cinematography!
Food was shot entirely with a consumer level digital video
camera and animated and edited on a Macintosh. It has absolutely
no budget other than the year spent learning forbidding video
programs. Other than the dazzling actress, Karen Shapiro, all
sets and props were composed from stock photography or 3-D generated.
The lofty soundtrack was also derived from stock and public
domain archives.
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Artist's Statement: Birthplace:
San Diego, CA. My parents, hoping to raise healthy children,
moved us to Hot Springs, Arkansas when I was 4 years old. Much
to my parents' wonder, the southern climate seemed to nurture
bizarre behavior. I started making puppets and monsters for
video shorts and school shows, which ultimately granted me special
status as a "weirdo". These puppets led me to art
college in Memphis, which led me to art college in San Francisco,
which eventually led me to New York. I currently live with my
wife, Matthew and son, Otto, a gray tabby in a sunny neighborhood
in Brooklyn where plastic flowers bloom year round and piroghi
are plentiful.
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My current work analyzes and embraces clichés from made-for-television
dramas, commercials, and special-effects laden movies to create
a dissonance where one can't quite tell if there's a structural
narrative or not, if it is serious or comedic, and if it's real
or synthetic. I am drawn towards banal objects of everyday life,
often granting them certain powers, significance and symbolism
beyond their daily utilitarian existence; and what better way
to apply these powers than with special effects? Effects convey
a certain epic quality (and commercial value) beyond the content
of the work. "Was that necessary?" or "Why would
they put so much work into that?" are comments I hear after
typical Hollywood fare. The unnecessary use of a device perceived
as inaccessible or expensive confounds. Taking this one step
further thrills me. If I hear comments such as "What in
the hell was that?" or "How and why did you make that?"
I am pleased.
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My videos often emulate the texture and depth of commercial
film while suggesting an artificiality due to their application
of flat photography and 3-D generated objects. The work is not
about the video format itself, and is decidedly not trying to
indulge the documentary look of video; it is more about circumventing
the budgetary and conceptual limitations of an old medium through
the capabilities of personal computers. The accessability of
digital video has allowed me to approach the creative process
in a completely different way - the way I would naturally approach
painting, sculpting or graphic design. The medium is plastic
and should, in my opinion, be stretched to the limit.